![]() Next, go to your aircraft's main "objects" folder (in your plane's top directory), and select all the files that need to be repainted in order to create your livery. Then create a sub-folder, and call it "objects". To create your own repaint, start by creating a folder inside the "liveries" folder, called "MyRepaint". These graphic files would be the starting point for your repaint. The blank files are located inside the main "objects" folder, and if you were to delete the "liveries" folder altogether, these textures would be the ones that get loaded. So it is really important to respect file names and folder structures when creating your own repaints.Īll of Carenado's planes contain a blank paint scheme, which is actually the default paint scheme of the plane. Only files with identical names will be recognized as "stand-ins" for the default graphic files. Each file that is contained in this folder acts as a substitute for a graphic file of the same name that is normally found inside your aircraft's main "objects" folder.įor instance, if in the "liveries>MetallicBlue>objects" folder you find a graphic file with the name "fuselage.png", this file will be loaded, instead of the default "fuselage.png" file, which sits in the main "objects" folder. Inside the folder that has the name of the livery, there's a sub-folder called "objects," and THAT's where the actual image files for the repaint are contained. For instance, if a folder inside the "liveries" folder is called "Metallic Blue", then this is one option you will see in the livery selector in X-plane. This folder name is what's used in X-Plane in the selection dialog. The first sub-folder that contains the livery will bear the name of that livery. For this, please check out the "liveries" folder, and take a look at the existing liveries. Second, it is important to familiarize yourself with the file and folder structure of repaints. Photoshop or Gimp is an essential tool for repaints. ![]()
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